SMG Bomber | |
|---|---|
![]() | |
| Spotted as | SMG Drone
|
| Role | |
An SMG Bomber is a Airplane design that is nearly identical to a Plasma Bomber except for it generally being more heavily armored and faster as they are not as capable of the hit-and-run style that a plasma bomber uses. Instead, they function similarly to a normal tank, except they are a LOT faster and are more exposed to fire.
A SMG Bomber can sometimes be mistaken for an Interceptor, as the only difference is the placement of guns and the desired role of the pilot.
Basic Overview[]
Similar to other "winged" planes, it uses SMGs instead of other guns. A strong version of this is called a thruster stick. Which is faster, at the cost of control.
Strategy[]
Attacking as an SMG bomber has its perks. For one, it is capable of air-to-air combat, thus making enemy plasma bombers your first priority targets, due to their threat to your team and their lack of threat against you. Plasma tanks are second, as they are unable to shoot reliably as you can to them. Generally avoid attracting rail fire and SMG shots, as they are the ones most capable of bringing you down. In worst case scenarios, making use of terrain, tap-firing and evasive maneuvers can seal in a victory.
There are different maneuvers that are possible to be executed, as which follows:
Lateral Roll[]
- Practical - An Interceptor attacking from above and you rotate to expose your usually heavily armored belly to take the hit.
- Experimental - Allows you to feel the overall maneuverability, Ex. time it takes to turn left or right.
- Visual - Makes you feel cool, Its been scientifically proven.
Barrel Roll[]
- Practical - An attacking plane behind you that you can avoid by circling vertically to place yourself behind the attacking bot.
- Experimental - Testing the speed of lift and drop
- Visual - Again, makes you feel cool, science and everything.
Spinning Dive[]
- Practical - You are injured, your balance is thrown off from a loss of Thrusters, weapons, Electroplates whatever, there is a medic on the other side of a cliff. A spinning dive allows you to get to the medic faster and in a more linear path.
- Experimental - Quick maneuvering test for both Yaw and Lift/Drop. Practical practice for in battle maneuvering.
- Visual - Tells others on your team that you were in combat and signals to medics you are injured. It also tells the opposing team you are injured so be weary.
Rotary Twist Turn[]
- Practical - The fastest and safest way to preform a 180 turn, Simply flip your bot on its head via lateral roll then complete by doing a half Barrel roll placing your belly back towards the ground.
- Experimental - Vultureing an injured bot, but it has fast movements, use this turn for possibly quick direction changes.
- Visual - The coolest to see, Its scientifically proven. There is also a 45% chance that every time you perform this, you will feel better about yourself both physically and socially.
Circle strafing[]
- Practical - Circle strafing is the technique of moving around an opponent in a circle while facing them. Circle strafing allows a player to fire continuously at an opponent while dodging counterattacks. By rapidly circling the opponent, the player evades the opponent's sights. Circle strafing is most useful in close-quarters combat, where the apparent motion of the attacking player is the greatest, and thus the chance of disorienting the opponent by making him lose track of the attacker is higher.
- Experimental - Test both the speed and turning point of your bot.
- Visual - Makes you look very fast to your target, as their shots sail through empty air.
Pros[]
- Good for clearing the sky.
- Very good at destroying satellites.
- Good at startling ground units.
- Extremely good against lone units, even SMG tanks.
Cons[]
- Weak against snipers and ground.
- A fast plasma bomber with decent aim can destroy a slow SMG bomber.
- Weak against interceptors.
Estimated Full T10 cost: 5 million RP
Building an SMG bomber[]
- Same as how you build other planes.
- expand the the chassis or expand the mounts for SMG.
- fit the guns to your liking.
NOTE: Your main objective is to make it as armored as possible, then weaponry, then speed.
