Practice mode is the most useful tool you have for testing your robots. You earn 917 Robopoints per kill. You win 50 exp per Kill. The practice mode uses the Hellion impact crater map for practice, which allows for plenty of exercise with its varied landscape. The base in practice mode can not be captured and is there only to make the map as close to the multiplayer one as possible. Be noted that currently the collision physics are different in practice mode than in other game modes as the practice mode is hosted locally and there is no communication between the host computer and the Robocloud servers. In this mode you can gain Overclock levels by shooting and destroying enemies.
Enemies[]
The map is populated with computer-controlled drones, representing different robot constructions, including hovercraft, tanks, and other basic types of robots. The current practice mode enemies include but are not limited to variants of the bots in the Roboshop except the armor is tiered down, all weaponry is stripped off, and some other cubes are changed. The Practice Mode has AI controlled bots with weapons: they are a little aggressive at first, but after you kill a few of them ones with SMG's would start to spawn in and shoot at you if you came within their detection range¹. They would keep becoming higher and higher tier as you killed more and more of them, now they're based on the ranking of your bot. The max tier that they reached was about tier 5. Regardless of the number of bots killed or the tier you reached. Now practice mode rewards 917 RP, 50 experience per kills. The practice bots are all armed and try to kill you if you come in range.
Bots from Before:
The following bots are no longer used in Practice Mode:
All bots excluding GARY and The Flitter bear guns and are hostile.
Bots[]
This article is outdated. Those bots were used before.
All of the bots that you see are made by the community, you can view these awesome bots in this Robocraft forum thread.
The old practice mode contains bots from when the game was still single player. Here are the bots, most of Tier 1 bots were added at that time.
Now the bots are ranking based and uploaded from the CRF.
They have the same ranking tranch as you. (1-5K,6-10K,10-15K,15-25K)
They don't spawn fliers. Rotored bots don't fly. (but you can)
Trivia[]
- ¹The detection range of practice bots is 47 meters, the old range that Tier 1 SMG had before it was extended to the render full distance.
- The terrain of the map in practice mode is a legacy build, and in fact the first map ever added to the game.
- The devs wanted the final physics in multiplayer battle to be like in this game mode.
- Before the Dawn of the Megabots update practice mode involved bots that would increase in difficulty as you destroyed them. Beginning as a T1 vehicle, then upgrading to T2, and so on.
- The above also happens between the Legends of the Pit update and the Share Drive Fight update where you would begin with Old modified Roboshop bots, then it brings stronger bots up to Mk10 as you destroyed them. The bots that attack were from the Freejam community favourites such as zomy92 and MegaBB.
- The names of current robots in practice mode refer to the bot names, and the in game font, which is hard to distinguish 1,I,l together.
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