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The most basic type of movement cube. They are fast and versatile. Wheels come in two variants: normal and steering. The normal variant can only move forward and back, while the steering variant can also turn left and right.
Skis allow light bots to slide quickly over terrain. They can only be placed on the bottom of a robot, allowing for use as backup movement parts or landing gear. The normal variant can only move forward and back, while the steering variant can also turn left and right, both are powered by thrusters
A large movement cube that allows a robot to climb on any surface, even upside down. Very effective for clambering over terrain and to high vantage points. Insect legs do not slip off terrain and can jump.
Provides lift and built-in propulsion. Can descend and ascend on the spot or whilst moving. Very fast but not much health. Best used with rudders (made for improving maneuverability of winged robots) but can still work on their own. Can be placed on the top, bottom, and sides and inside of your bot, horizontally or vertically.
Provides lift and built-in propulsion. Can allow your robot to descend or ascend on the spot or whilst moving. Very fast but not much health. Improves maneuverability of winged robots but can still work on their own. Can be placed on the top, bottom, and sides and inside of your bot, horizontally or vertically.
Slow, large movement cube. Allows robots to fly like helicopters. They have similar mechanics to Hoverblades. More than one rotor is best for stable movement and optimum maneuverability.
Provides a percentage of speed boost to robots. If used alone or with helium they provide a low base speed so they are best used with other movement cubes.
Provides a percentage of speed boost to robots. If used alone or with helium they provide a low base speed so they are best used with other movement cubes. Have a short "spin-up time" to reach full applicable force.