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A helicopter in the roboshop.

A helicopter in the roboshop.

Helicopters are robots built using rotors.

Overview[]

Helicopters are some of the most stable forms of transportation. While they can go to almost any height, they do not have the "yaw" control until you add a second rotor to either the side or behind the first rotor. The helicopter is easier to build than a plane robot. They are very effective when carrying Nano Disruptors because of the helicopter's high mobility,and when carrying Plasma Cannons because helicopters can do "Duck and Shoot" easily. Add several thrusters to make your helicopter move faster. Rotor blades have a large carrying capacity, allowing for very tanky flyers. Their armor is high, but their size makes it seem like they come off very easily. high altitude helicopters can be ghosted at high altitudes for protection.

As they can hover over the battlefield, they are good Lock-on Missile Launcher wielders and can grant good coverage for others Robots. The missiles can be shot towards weakened enemy Robots to kill them, and also be used to damage far enemy Robots without attracting too much attention from the other opponents. It's a good weapon against other flyers.

Lock-on Missile Launcher and Laser Gun can be paired efficiently on a helicopter to be able to damage enemies from any distance with the SMG and use missiles in emergency case or to take out aerial and far Robots.

Pros and Cons[]

Pros[]

  • Can hover
  • Easy building
  • Easy to control
  • Can fly higher than hover blades
  • Can do manoeuvres easily
  • High carrying capacity
  • Good for firing from far distances, as it is likely to be attacked if it gets close to other Robots

Cons[]

  • Gigantic rotor blades makes helicopters a big target
  • Difficult to control with only one rotor in most cases
  • Hard to achieve a stage platform for accurate rail sniping.
  • Slower than thrusters and wings relying Robots

Helicopter Strategy[]

High Altitude Bomber[]

Since helicopters are generally slower and less mobile than winged bombers, you might consider flying above the radar range and picking off your targets from a great distance. This is especially effective when your target is engaged with an ally, making them mostly oblivious to your long-range bombardment. The extra range gives you time to evade fire and possibly aim yourself toward a medic if your rotors are shot down.

Multiple Rotors[]

It is beneficial to have multiple rotors on a helicopter, as they are easily targeted by snipers and if picked off, can leave a robot defenceless on the ground. Redundancy is key!

Backup movement[]

If you can, try to incorporate hover blades, skis or any other movement device into your rotor-bot, so you can still move once your rotors are shot off.

Pop up and down[]

Helicopters are masters of staying stationary in the air as far as lateral movement. Use the terrain to your advantage, quick up and down movements with the aid of thrusters and get you in and out of cover.

Use the Sides[]

Helicopters are great for attacking the base and getting there can in one piece can depend on the route you take. Using the sides of the map can let you get to the enemy base without damage. Travel right along the sky box.