|lighten dark areas, absorb damage|
The Headlamp is a cosmetic cube that emits light, as its name implies.
Headlamps are unique cubes that emit a cone of light in the direction they point. Headlamps have large amounts of health - 10 times as much as a full chassis cube - but have no other distinct advantages and may be detrimental to poorly armored or damaged robots trying to stay hidden from predators. Headlamps may be toggled on or off by pressing [L].
|Headlamp being toggled on or off|
- Headlamp lights are only visible on objects, so a lamp that is facing upwards will have no visible light effect unless the robot leans against a wall.
- Multiple headlamps near most non-chassis cubes (such as SMGs and rotors) can cause the cube to take on a whited-out (glowing) effect.
- Headlamp lights can only be seen on "Good" graphics or higher.
|Chassis||Cubes||Health Cubes • Light Cubes • Glass|
|Other||Rods • Struts • Helium|
|Movement||Ground||Wheels • Hover Blades • Mech Legs • Sprinter Legs • Insect Legs • Tank Tracks • Skis|
|Air||Wings • Rudders • Rotor Blades|
|Propulsion||Thrusters • Propellers|
|Weapons||||Proto-Seeker • Laser Gun • Plasma Launcher • Railgun • Nano-Disruptor • Aeroflak Cannon • Lock-on Missile Launcher • Ion Distorter • Tesla Blade|
|Modules||Weapon Energy • Disc Shield • Blink • Ghost • Windowmaker|
|Masks||Scary • Football • Mech 7 • Sabretooth • Rhino 8 • Eagle • Cockpit • OverWolf • Honeydew • Alienware|